Sunday, 18 March 2012

29th March

Danielle O'Byrne


Danielle is interested in experimenting with narrative. With her
current work, she is experimenting with narrative in comic books.
Comics are read for character and story, and the backgrounds are just
setting, window dressing or even space filler, so Danielle is
interested in looking at creating comics that excise (or, more
precisely, do not use) many elements that are considered as defining comics. No words (and thus no verbal-visual blending or balloons),
no characters, no story, no representation, no panels, etc. How many
of those elements can be removed before the work is no longer
considered “comics”?
 






 

Thursday, 15 March 2012

29th March

Janna Kemperman



Janna uses synthetic speech controlled by physical gestures to explore the realms of memories and dreams. 


This piece looks at both the playful and sinister aspects of the human imagination. Using light, sound and photography I want the audience to become fully absorbed in the possibility of their own imagination.


Tuesday, 13 March 2012

29th March

Aine O'Hara

Anna: The Owl that lost the Cat.

In a world full of communication methods it seems impossible that someone could just disappear.

This really happened.
This is the beginning.

Anna is lost.
Anna is searching.
You are searching.




















To find out more about Anna click:Anna is lost

29th March

Matthew Ashe

I am interested in the notion of new media in art and how an art piece can, with the development of new technologies, transcend traditional constraints of space and time. I am equally fascinated by the difficult questions that arise in relation to the art object by placing an art work in an increasingly intangible space.



This work has progressed through three stages of exploration within the virtual, screen based realm. Firstly I begun to breakdown the functional and aesthetic material qualities of this space, I then proceeded to explore the possibilities of exploiting these material qualities and I have currently been attempting to construct narratives in which the protagonist attempts to navigate the virtual realm using tactile methods of manipulation, exploiting its glitches and corruptions, while increasingly gaining a heightened sense of tangibility over the space itself.



I hope to realise the digital dimension as not simply a rigid entrapping rectangular space but as any other space that becomes less entrapping once we know how to dismantle its walls.

Louise Roe
This piece plays on the notion of an ‘imaginary bad place’. The shapes and alignment of the ‘blocks’ somewhat depict a house with a cross in the centre. The idea centres on one’s childhood and how one’s life can change in many directions, over the course of a few years. Children can ‘tell a story’ through how they interact during play.


29th March

Chris Walsh


Narrative


noun·    
a spoken or written account of connected events; a story:agripping narrative


[mass noun] the narrated part of a literary work, as distinct fromdialogue:the dialogue and the narrative suffer from awkward syntax    


[mass noun] the practice or art of telling stories:traditions oforal narrative     




a representation of a particular situation or process in suchway as to reflect or conform to an overarching set of aims or values:the coalition’s carefully constructed narrative about itssensitivity to recession victims



29th March.

Cormac O'Donnell



This series of paintings is based on the idea of a hospital as a liminal space between life and death. Together they create narrative between the doctor, the hospital and the patient trapped in this space. They are based on found photographs taken of a psychiatric hospital in tripoli in august 2011.







29th March

Colm Jack Eccles

Vow


This piece is about the legacy of the recorded image. I want to discover new ways to engage with the audience through the use of the photographic image. To explore the theme of narrative, I am presenting these found wedding photographs through a 3D slide viewer which allows each audience member to view the photographs in an isolated space. The 3D aspect heightens the reality of the image and presents it in a cinematic format which makes the images more immersive.